Headlamp Mod v1.3 by MrSanchez This mod gives you two functioning headlamps as well as functional helmet mounted flashlights. Works with ArmA 3 v1.68+ Features: - Two functioning headlamps - Functional helmet mounted flashlights (vanilla helmets) - Ability to change lamp colours - Ability to change lamp brightness - Configurable by modules - Multiplayer support (Tested on Dedicated servers) - CBA Keybinding support - CBA Settings support Mod Dependencies: - None Controls: - Toggle light on/off: SHIFT+N - Cycle Brightness: CTRL+N - Cycle Colors: ALT+N Known Issues: - Light does not follow the head during ambient animations (engine issue) - Update rate of light appears somewhat jagged in moving cars in MP (new script command needed) Whitelisting: For (dedicated) server owners that run servers with CfgRemoteExec whitelisting enabled, whitelist the following functions: - SAN_fnc_ToggleHeadlamp - SAN_fnc_sendJIPinfo Scripting: To toggle the headlamp by script, use: _unit call SAN_fnc_ToggleHeadlamp_local; It takes a local argument _unit and has a global effect. Credits: loki.87 for the 'Headlamp Bravo' model & textures Phantom Incorporated for intensive testing & motivation Disclaimer: This work is licensed under the Arma Public License Share Alike (APL-SA) https://www.bistudio.com/community/licenses/arma-public-license-share-alike This is the first release, let me know about any bugs/glitches. Have fun. Kind regards, Sanchez