# Changelog Legend

+ Added

- Removed

@ Fixed

^ Improved

# 0.5.3

## ADDED IN 0.5.3

+ Added M1151

+ Added M1152

+ Added M1165 ASV for USAF Security Forces

+ Added winch and AN/AAQ-24 DIRCM meshes to CH-53E model, and copied over improved FLIR mesh from UH-1Y. Credit to Odyseus for providing the winch

+ Stryker accessories

+ M1126 olive (dirty) textures

+ Created rhsusf_props

+ M995 5.56mm AP ammunition pouches for M249 (DODIC AA02: 4-M995 AP/1-M856 Tracer, Linked)

+ Stryker decal plane and decal files

+ Adds M1240A1 with Underbody Improvement Kit (UIK), in M2, M240, and Mk 19 variants. Q-Net armor and additional tow bar accessory to follow.

+ Adds M1277 with A1 kit (name change from M1240 CROWS, model and clsss names remain the same)

+ Adds the shot finder (boomerang) made by Foxone to the M1245 M2 and Mk19

## IMPROVED IN 0.5.3

^ Tweaked Stryker LODs

^ Removed baked ambient shadow from Tan Stryker hull texture - http://feedback.rhsmods.org/view.php?id=5712

^ Added Grenade Launcher Unit Assembly controls to M1127

^ Reduced TOW AI autoseek

^ Increased max AI engagement range for M256 cannon (up to 5km)

^ Tweaked materials for GLUA model in UI

^ Reduced delay between shots for AI in tanks could  - http://feedback.rhsmods.org/view.php?id=5719

^ USF config was overriding AFRF FCS ammo configuration

^ ERA is more fragile to heavy AP rounds

^ Added subtle refract particle effects to missiles

^ Another attempt at fixing occluders after binarization

^ Tweaked M1134 alpha sorting in gunner LOD

^ M1126, M1127, M1132, M1134 Now have comms install in interior LODS. Consists of AN/VRC-92, AN/VIC-3 IC Boxes, and associated cabling.

^ Updated side mount JR config in USAF

^ Adds M1132 with plow hidden by default. M1132 with plow re-named to M1132 (M2) SMP.

^ M1165 Test added (non-working, currently invisible)

^ M1165 Texture Improvements

^ M1165 fire supp kit re-added

^ Adds non-functional comms kit for M1151/M1165

^ Adds non-functional tactical markings (camo7)

^ Adds proper string table names

^ Adds USMC versions of M1151/M1165

^ Adds IFF Panels

^ New tac markings

^ Tweaked interior camo selection of MATVs

^ Separated the raised exhaust from intake for future versions

^ Adds LODs

^ Improved M1151 Wheels

^ Added more M1151/M1165 Names to Stringtable

^ Adds Rhino to M1151

^ Improved RVMAT for Ext

^ Added hidden selection to Mk. 64 mount (non working)

^ M1152 String table added

^ Improvements to M1152 and the whole thing won't pack anymore :(

^ Corrected tracer burn times and colors for various 120mm rounds

^ Improved New Front Bumper textures - rebaked

^ Adjusted displayname strings of Mk19 vehicles to be consistent (Should be no more Mk 19/Mk.19/MK19/etc. variations when searching Eden)

^ M1152 SICPS Radio Kit Install part way done

^ M1152 SICPS Textures

^ Olive M1152/M1165 texture

^ Improved interior textures

^ Improved ACC Textures

^ Improved SICPS Textures

^ Improved Ext textures for removal of non-us specific equipment

^ Added a few more edges to UH-1Y FLIR ball to make it appear more round

^ Added basic LRAS3 functionality to M1151 (still needs completely new set of animations)

^ Covered some visible mesh holes/backfaces on CH-53

^ tweaked stryker textures

^ removed redundant geometry

^ Tweaked dispersion of USAF weapons - http://feedback.rhsmods.org/view.php?id=5752

^ Tweaked M240 recoil - http://feedback.rhsmods.org/view.php?id=5797

^ Small optimization to optic PiP handler

^ Tweaked 40mm HEDP damage so AI is now using it against IFVs - http://feedback.rhsmods.org/view.php?id=5792

^ Tweaked recoil of 40mm grenades after  after damage change + changed Mk19 CoM

^ Tweaked CH-53E RTD land contact points & adjusted geo physx

^ Small tweak to FMTV deploy event handler

^ RHINO is now how in TI when turned on - http://feedback.rhsmods.org/view.php?id=5757

^ Some fixes to stryker textures

^ Updated stryker wheel textures

^ Added DCL-120 & inversed kinematics to UH60M gunners

^ Tweaked UH1Y gun limits & gunner animations

^ Added DCL120 scope to UH1Y & CH47 miniguns

^ Tweaked damage behaviour of helicopters

^ Some adjustments to Joint Rail optics setup on Sniper/DMR rifles

^ Moved railed M14 TOP optics proxy forward slightly to accommodate Leupold Mk.4 M3

^ Added nicer DVE to Stryker

^ Added MWC to stryker rear

^ Adjusted M1025/998/1045 series destroyed model

^ Adjusted M1025/998/1045 dashboard materials

^ Added animated suspension to M1025/998/1045

^ Changed default BO lights status on USAF vehicles

^ Added US Stencil decal font set

^ Added weapon inertia to Caiman & Cougar

^ Tweaked some speed, penetration, and/or damage values for a few 7.62x51 and 5.56x45 rounds

^ Added US Flag to ACU in several versions

^ Improved stryker hull ao and improved wheel textures

^ Few more UH1Y variants will be now visible in VG

^ Improved textures on MATV MRAP

^ Added facewear proxy to ACU first person LOD

^ CBA JAM magazineWells for more weapons

^ Tweaked beam ridding behaviour

^ Tweaked M1025/M998 damage selections once again

^ Minor improvements to C-130J propeller shadows

^ Added straps to Stryker Jerry cans on M1126 M2 only

^ Laser/Light attachments can be fitted to forward scout rail on 'SOCOM 16 (Rail)' (bear in mind lasers/lights will clip some long scopes models that fit on the optic rail, and obstructs ironsights)

^ Vastly improved M113 M2 gunner front windshield fire geometry

^ Added few more customization options to M113 (WIP)

^ Added separate commander turret to M113 - it's now possible to turn in & use FFV

^ Tweaked M113 shadow LOD around commander hatch

^ Added inertia to M113 weapons

^ Added weapon inertia to mounted M2 on FMTV & HEMTT

^ Added inertia to weapons mounted on M1 Tanks

^ Added separate turret for M1 Loader - player may now use FFV & M240 separately. Loader now can also use visor mounted on top of his hatch & this setup prevents bug with TI zoom on M1A2 Loader gun.

^ Added KIA anims for new M113 commander moveset

^ Renamed M1A1SA to M1A1AIM, since models are actually representing AIM variants

^ Added weapon proxy to Fire Geometry of FMTV, Caiman, Cougar, M1127 & RG33L

^ Added turret adjustment option to gunner of various pintle mounted weapons - use "Adjust up/down" action (default Ctrl+W/S) to lower or expose your character more (WIP)

^ Added suspension animation to M1151

^ Tweaked geometry PhysX & centre of mass of M1151

^ Added M1 TUSK cannon M2 to Fire Geometry

^ Fixed textures for boomerang on M1245

^ Added action to raise & lower TOW tripod in Eden editor via attribute

^ Tweaked VG options configuration on M1097 - http://feedback.rhsmods.org/view.php?id=5923

^ Adds hidden selection to the M1151 LRAS3 that doesn't work..

^ Added flag proxy to Strykers

## FIXED IN 0.5.3

@ Fixed default value in M1132 Distance Interval variable

@ Fixed Lerca zoom - http://feedback.rhsmods.org/view.php?id=5723

@ Fixed wrong passenger position in 2nd LOD on M1127

@ Fixed wrong behavior of cargo occluders after binarizing p3d on Stryker series - http://feedback.rhsmods.org/view.php?id=5735

@ Automatic troops NVG handler no longer replaces NVG on character head if there is already some NVG attached to it

@ USAF references to AFRF which resulted in broken get out action if AFRF was not loaded - http://feedback.rhsmods.org/view.php?id=5764

@ Gauges added to M1151

@ Gauge fixes for M1151

@ M1151/M1165 Shadow LOD fixes

@ M1165 WD does not appear in Garage any longer

@ Renamed camo7 to i1 to support decal system forthcoming

@ Fixed USMC Versions

@ Adds CIP Hidden panels

@ Set the snorkel to translate mode but then I broke it

@ Fixed air scoop shadow LOD issue

@ Fixed some Mk 19 stuff for later version

@ Fixed gunner proxies on M2 Version

@ Fixed the Hidden select on the Mk 64 mount (da12thmonkey lives!!)

@ Muzzle flash proxy was not visible when firing MG on some Stryker variants (possible zasleh/muzzleFlash selections clash)

@ Added the CIP to the selection, but appear to have broken the M1152

@ Fixed cargo proxy on M1152, will do to rest later

@ Camo selection added to M1151 Deploy Mk 64 Mount

@ Fixed M1152 RSV

@ Fixed placement of some comms kit in SICPS

@ Fixed M1151 Ext NOHQ

@ Reduced M14 max zeroing from 2000m to 1200m

@ Fixed hiding of spare wheel on hemtts

@ Fixed typo in buoyancy named property on hemtts

@ Fixed DUKE script behaviour on dedicated server - http://feedback.rhsmods.org/view.php?id=5771

@ SU-260/P (MDO) wasn't using correct inventory image

@ Fixed Stryker AI cargo issue - Troop Commander is now commander of whole vehicle - http://feedback.rhsmods.org/view.php?id=5713

@ fixed stryker hull AO issue

@ Fixed some CfgMoves .rpt errors related to M1127

@ C130J cargo is now only detached when speed is lower than 10m/s - http://feedback.rhsmods.org/view.php?id=5810

@ Fixed VG radar action for AH64D on dedicated server - http://feedback.rhsmods.org/view.php?id=5809

@ Fixed stryker interior colors

@ missing STORM texture

@ Removed decals from stryker interior

@ Stryker interior AO fixes

@ Weird layer on pioneer equipment

@ Changed opacity on woodland stryker tire dirt

@ Added missing bipod sounds USAF accessories

@ Changed position of all M11XX front suspension to be aligned center

@ Fixed shadows on Cougar turrets

@ Fixed glass pieces on Cougar Mk19 turret

@ Fixed UH1Y door hiding Virtual Garage action - http://feedback.rhsmods.org/view.php?id=5830

@ M-ATV Mk.19 CROWS had the wrong "camo" retexture selection in distant LODs

@ Fixed rear MATV SOF textures

@ Fixed the MATV SOF rear WD Texture

@ Fixed MATV Ext textures

@ Fixed inaccurate displayName for some Flare/Chaff magazines

@ Underwing fuel-tanks were visible in C-130J shadow in spite of being removed from visual LODs

@ Fixed Mk17 LB transformed into wrong variant when folded - http://feedback.rhsmods.org/view.php?id=5855

@ Fixed MATV Ext and Interior textures

@ AH-1Z's cannon ammunition incorrectly labeled as SAPHEI-T (tracer ammo) rather than SAPHEI

@ M240G had some overlapping camo selections

@ Changes the M1240 CROWS to M1277

@ Fixed alpha order for windows on all A1 MATVs

@ Rebaked M1240A1 / M1277 textures to fix a a few errors

@ Fixed M107 ghost LOD  - http://feedback.rhsmods.org/view.php?id=5906

@ Fixed AI spawning on new Loader MG turrets

@ Fixed order of turrets on M1A2 TUSK I

@ Fixed missing muzzle flashes on M1XX & MATVs

@ Fixed M11xx PKM gunner view & gunner animations

@ HEMTT ammo carrier with APK+M2 only had single memory point in its damper axis (broken suspension travel and gunner IK)

@ FFV751 was missing tandem HEAT warhead property - http://feedback.rhsmods.org/view.php?id=5915

@ Some of the single shot rockets had mass assigned

@ Fixed ballistic glasses strings - http://feedback.rhsmods.org/view.php?id=5921

@ Fixed M7 LVOSS with new geo and textures

@ Fixed rhsusf_M1085A1P2_B_D_Medical_fmtv_usarmy deploy action -  http://feedback.rhsmods.org/view.php?id=5930
