# Changelog Legend

+ Added

- Removed

@ Fixed

^ Improved

# 0.4.3.1

## ADDED IN 0.4.3.1

+ Extra selection for rank patch and name tape customisation on ACU

+ Added engine startup delay to A10A

+ UH-60M Added Pitch Bias Actuator
{CHANGESADDED}

## IMPROVED IN 0.4.3.1

^ FMTV fording depth

^ Another tweak to engine startup script to improve it's behaviour in MP

^ Improved auto-trimmer functionality for UH-60M AFM

^ Increased M19 mine hit value

^ US Army RG-33 groups now use the 6*6 models instead of the old outdated (and hidden) 4*4

^ Tweaked M430 & M433 damage values

^ Extended AGM-114 locking ranges to some degree. Following indications by gatordev that 4km is below average laser Hellfire performance

^ Extended AH-64D radar coverage in line with the changes to its main armament

^ Removed ace_overpressure entries

^ Tweaked Stinger ammo params

^ Tweaked Mk211 particle effects

^ UH-60M improved SAS

^ M242 lock disabled
{CHANGESIMPROVED}

## FIXED IN 0.4.3.1

@ Corrected UH1 HUD position & tweaked FFAR ammo params

@ Fixed IOTV lod issue

@ Improved Chinook rotor sound

@ FMTV exhaust pfx location

@ A10A RWR should no longer detect IR missiles

@ UH-60M Slightly tweaked SAS and collective ranges

@ Changed UH-60M collective and cyclic ranges

@ Changed UH-60M ATRQ ranges

@ Fixed AH1Z/AH64 gunner sensors

@ "lever ramp" misspelling

@ Reduced some the M1 HEAT rounds max lead

@ Fixed F-22 texture selection

@ Caiman transport capacity was wrong on a couple of variants

@ Fixed Stinger inventory restrictions

@ Fixed BMG tracers

@ Fixed wrong texture name for MRZRs in distant LODs

@ ESSS/EWS UH-60s missing from cfgPatches

@ Fixed some MAAWS ammo values
{CHANGESFIXED}

## REMOVED IN 0.4.3.1
{CHANGESREMOVED}

