# Changelog Legend

+ Added

- Removed

@ Fixed

^ Improved

# 0.5.1

## ADDED IN 0.5.1

+ CZ99 pistol initial import and config

+ cz99 magazine
{CHANGESADDED}

## IMPROVED IN 0.5.1

^ Added proper inventory icons to Alice backpacks

^ CZ99 weapon and magazines configuration, strings

^ adjusted memory points, added shadow lods, tweaked geo lods on cz99

^ cZ99 animations done

^ cz99 animations

^ Added OPFOR variant of SAF units to CfgPatches list so they are not available in Zeus - http://feedback.rhsmods.org/view.php?id=5592

^ Added inventory icons for CZ99

^ Tweaked zeroing on CZ99

^ Tweaked recoil on CZ99

^ Added tritum sights to CZ99

^ Tweaked muzzle flash in first person for CZ99

^ TMA4 AT mine is now triggered only on contact - placing mines in the middle of road will be no longer effective

^ TMA4 AT mine is now using additional penetrator to simulate blast damage
{CHANGESIMPROVED}

## FIXED IN 0.5.1

@ HAMMER PURGE !!!

@ HAMMER PURGE 2

@ Fixed long RBR-80 loading time - http://feedback.rhsmods.org/view.php?id=5469

@ Opfor SAF doesnt wear uniform http://feedback.rhsmods.org/view.php?id=5494

@ macro and class fix

@ cz99 magazine model path fix

@ adjusted position and holster scale of cz99

@ fix for shadow lods and additional res lods for cz99

@ fixed AS/SMDI textures and tweaked rvmat for cz99

@ Fixed missing icon error in ammo box - http://feedback.rhsmods.org/view.php?id=5637
{CHANGESFIXED}

## REMOVED IN 0.5.1
{CHANGESREMOVED}

