# Changelog Legend

+ Added

- Removed

@ Fixed

^ Improved

# 0.4.6

## ADDED IN 0.4.6

+ JointRail Framework for GREF

+ RX01 in Camo for M3A1 SpecOps

+ Vz58 variants to Virtual Ammobox

+ M1 Garand (WIP)

+ MG-42

+ MP-44

+ Initial port of M1951 cap and M1 helmet liner from WW

+ RPG-75 Disposable Rocket Launcher

+ HIDF M1025 textures

+ Vz58 RIS

+ Added assault boat and RHIB to HIDF

+ Added missing instruction stickers to RPG75 co texture

+ Added M79 (Arma 2 port)

+ Initial UH-1H injection for HIDF

+ UH1H Side door usar actions

+ Added tan texture to textureSources

+ UH-1

+ M3A1 Spec Ops Version

+ Type 94 Pistol

+ VHS-2 rifle family by Tim XM (https://www.artstation.com/xmst)

+ Added Canoe

+ Added West Wall Panzerfaust 60 (WIP)
{CHANGESADDED}

## IMPROVED IN 0.4.6

^ 7.62mm Zastavas now use AKM sounds instead of AK-74

^ Improved BRDM-2 Suspension anims

^ Switched HIDF crewman's primary weapon to M3A1

^ HIDF M1025s now have randomized brush-guards

^ Improved GI-2 AI firemodes

^ Subdued cream/yellow tone on BRDM-2 3-tone

^ Tweaked BRDM-2 PhysX

^ VZ58 acc diffuse and smdi tweaks

^ Tweaked firemodes of few weapons

^ Specter-skwo gear

^ Tweaked BRDM-2 Fire Geometry & Hitpoints (WIP)

^ Added Rifleman with RPG-75 to CDF forces

^ Added optics destruction to BRDM-2

^ Tweaked BRDM-2 SMDI map

^ Added new BRDM-2 wheels made by PSZ team

^ Improved BRDM2 wheel ShadowVolume lod

^ Tweaked BRDM-2 suspension movement

^ Improved glass material and texture

^ Improved M3A1 magazine textures

^ Vz.58 recoil profile tweak

^ Removed rotors from Geometry PhysX Lod of Superhind & UH1H

^ Tweaked land contact points of UH-1H & Superhind

^ Reconfigured weapon loadouts for many units. (NOTE: Zastava M70, M21, M92, M76 rifles will only be available in RHS:SAF in future, but are still available in this version)

^ Added physX suspension and wheels to SuperHind

^ Improved taxing behavior of fixed wing vehicles
{CHANGESIMPROVED}

## FIXED IN 0.4.6

@ M76 had no soundSet for suppressors

@ Fixed Mi-24 AI not using ATGMs

@ MTZ rail attachment wasn't functioning correctly on M21S

@ Various fixes to updating base classes rpt errors

@ Fixed wrong sounds of few weapon in AI fire modes

@ Fixed GREF radio protocol RPT errors

@ BRDM-2 was missing damage textures

@ Zeus controled units were not able to use BRDM-2 hatch actions

@ Fixed BRDM-2 ATGM folding anim

@ Fixed SSh-68 LODs

@ Fixed inheritance issue

@ UH1H Fixed various animation issues

@ Changed passenger capacity on unarmed variant

@ BRDM-2 driver can use compass once again

@ Fixed AO issue on M3A1

@ Fixed missing lod contact point in Alice backpack

@ Corrected Vz.58 fire selector anim

@ Fixed wrong ammo/mag DNAME for M21

@ UH-1H Gunner proxies in FireGeo now have proper named selections

@ Fixed AN-2 crew death animations

@ Fixed UH1H tag situation

@ Tweked UH1H damaged class material

@ Fixed Alpha on HIDF M1025 Snorkels

@ Error popups when opening inventory UI, with M92 equipped
{CHANGESFIXED}

## REMOVED IN 0.4.6

- Removed Zastava rifles from GREF Arsenal crate
{CHANGESREMOVED}

