# Changelog Legend

+ Added

- Removed

@ Fixed

^ Improved

# 0.5.0

## ADDED IN 0.5.0

+ Izlom field cap and MVD beret (also from tema)

+ Initial import of OKP7 optics (WIP)

+ Pontoon bridge section (PMP) and BKM Tug

{CHANGESADDED}

## IMPROVED IN 0.5.0

^ Tweaked TI textures of Ka-52 in last resolution LODs

^ Tweaked PTS M driver view limits - http://feedback.rhsmods.org/view.php?id=5194

^ BM-21 turret no longer starts engine

^ Izlom textures (from tema)

^ Tweaked T-14 camera pos http://feedback.rhsmods.org/view.php?id=5228

^ Reduced T-72 & T-80 volume

^ Disabled CDF textures on T-90 tanks - http://feedback.rhsmods.org/view.php?id=5216

^ Optimized interior light toggle function

^ Standardized own forces tracking across AFRF vehicles

^ Added AK74M stock folding gesture (AKMS animation will arrive later)

^ Added test folding animation to AK74M

^ 7.62x39 is now using vanilla cartridges introduced with Contact

^ Adjusted T90AM/SM light intensity - http://feedback.rhsmods.org/view.php?id=5219

^ Standardized LED lights on T90SM & T-14

^ Added folding animation to remaining AFRF weapons

^ Tweaked folded weapons recoil

^ Added new CDF decals variant (AviaCDFBlack)

^ Added simple geometry buoyancy to AFRF weapons

^ BMD-4 is now using 2000rnd PKT magazine instead of multiple 250rnds

^ Tweaked spalling effects

^ Tweaked PKT & KPVT AI dispersion

^ Tweaked RSHG-2 & TGB-7 explosion effect

^ Added workaround for AI not being able to eject from planes with ejecting seats

^ Tweaked Mi-24 engagement routine against tanks

^ Added some more classes to vehicle sound cfg to prevent loadorder issues in combination with some mods

^ Tweaked LR AA missiles behavior - http://feedback.rhsmods.org/view.php?id=5284

^ Added ability to manually reload KPVT, NSVT, PKT, AGS-30 & DShKM by pressing reload key

^ Capped over some visible backfaces underneath Mi-8 benches

^ Added ability to manually reload ZU-23-2 via reload key (R)

^ Tweaked explosion shielding of 2S1 & 2S3 so they can be destroyed with bombs more easily (same as other vehicles)

^ 9M111 & 9M113 are no longer using ballistic flight path - direct path is used instead

^ Added interior firing sounds to some of the vehicles

^ Added magazineWells to some of the tank cannons

^ Tweaked attenuation settings of static weapons

^ Add folding animation to pontoon

^ Add snapping function in Eden to static pontoon, kudos to reyhard
{CHANGESIMPROVED}

## FIXED IN 0.5.0

@ Fixed some missing sounds - http://feedback.rhsmods.org/view.php?id=5185

@ Fixed BM-21 reload time

@ Typo preventing `6x32 PPI-26 Flare` magazine from working with its flare launcher

@ missing izlom textures... ffs

@ Fixed VMF Recon autorifleman was equipped with wrong weapon - http://feedback.rhsmods.org/view.php?id=5197

@ Fixed ghost LOD in BMP3 (Early) - http://feedback.rhsmods.org/view.php?id=5231

@ Fixed Mi-24 startup sound - http://feedback.rhsmods.org/view.php?id=5208

@ Fixed removing of PSO-1 from rifle in 3D mode - http://feedback.rhsmods.org/view.php?id=5209

@ Disabled for now GAZ-66 burst sounds - http://feedback.rhsmods.org/view.php?id=5188

@ Fixed some errors with folding script if weapon was without magazine - http://feedback.rhsmods.org/view.php?id=5037

@ Fixed T-14 side skirt hiding

@ Fixed decals shading on GAZ-66 (Ammo) variant

@ Fixed BMD-4 bad weapon selection .rpt spam - http://feedback.rhsmods.org/view.php?id=5272

@ Several AK variants had incorrect/redundant initSpeed parameter definitions

@ Fixed PGO-7V2/3 replication bug - http://feedback.rhsmods.org/view.php?id=5209

@ Straps on 6Sh116 back pouch now part of Camo3 selection - http://feedback.rhsmods.org/view.php?id=5294

@ Fixed Ural Virtual Garage attributes

@ Fixed muzzle accessory shadow was floating in resolution LODs of AKMS with GP25 due to missing muzzle proxy in res lods

@ Fixed Mi8MT was missing pilot proxy in fire geometry - http://feedback.rhsmods.org/view.php?id=5306

@ Fixed T-90 smoke launchers damage selections

@ Fixed script error when deleting null waypoint

@ Minor fixes in translations & strings - http://feedback.rhsmods.org/view.php?id=5312

@ Minor fix to submunition variant of ZU-23 ammo. Base ammo was missing airfriction param leading to reduced accuracy of AI in AA mode

@ Fixed duplicated hitpoints .rpt errors with static weapons
{CHANGESFIXED}

## REMOVED IN 0.5.0
{CHANGESREMOVED}

